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AI Insights · Timothy · April 2022

Top 5 Basketball Games on Android in Romania, Q1 2022

Discover the performance of the top 5 basketball games on Android in Romania during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Basketball Games on Android in Romania, Q1 2022

In Q1 2022, the top 5 basketball games on the Android platform in Romania showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:

Mini Basketball from Miniclip.com, released in late February 2022, saw a significant rise in weekly downloads initially, peaking at 11.4K in the first week of March, before tapering off to around 2.6K by the end of the month. Weekly revenue for the game also showed an upward trend, starting from negligible amounts and reaching approximately $104 by the end of March. The game's weekly active users also fluctuated, with a peak of around 11.3K mid-March, dropping to 4.3K by the end of the quarter.

Hoop World: Flip Dunk Game 3D by Quiet Games experienced a steady decline in weekly downloads, from 1.3K at the beginning of the quarter to just 243 by the end. Similarly, weekly active users decreased from 3.2K at the start of the quarter to 1.5K by the end. The game did not generate any notable revenue during this period.

Basketball Stars: Multiplayer, also from Miniclip.com, exhibited a gradual increase in weekly downloads, from 790 in late February to over 1.1K by the end of March. The game's revenue saw a modest rise, peaking at $71 in the last week of March. Weekly active users showed a steady increase, from 3.3K in late February to around 4K by the end of the quarter.

Basketball Arena: Online Game by Masomo Gaming had a varied performance in terms of weekly downloads, peaking at 1.1K in the first week of March and then declining to 719 by the end of the month. Revenue saw a brief spike to $47 in early March but otherwise remained negligible. Weekly active users saw a slight decline, from 4.1K at the start of March to 3.4K by the end of the quarter.

NBA LIVE Mobile Basketball from ELECTRONIC ARTS experienced consistent weekly downloads, peaking at 1.7K in early March and maintaining around 1.3K towards the end of the month. Revenue for the game showed a notable increase, peaking at $123 in the last two weeks of March. Weekly active users also saw an upward trend, reaching a high of 9.6K mid-March before slightly declining to 8.1K by the end of the quarter.

These insights are derived from Sensor Tower data, providing a snapshot of the performance of these top basketball games in Romania. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022